Welcome to my blog!
I'm a Illustrator and Conceptartist located in Germany, specialised in characters and creatures and a story teller by heart. On this blog I will share the creation process of drawings and paintings, giving you a behind the scenes look of my projects.
If you have questions about my art or have a request, feel free to mail me at:
So, theres a FB group called: 30 day Challengees 4 Artists. This months challenge is to create stuff for an RPG. the list for the Topics:
1. draw yourself as RPG`s main character 2. villain 3. companion/sidekick 4. transportation 5. weak enemy 6. interior design bar/tavern 7. dungeon gate 8. dungeon boss 9. relic - dungeon reward 10. city gate 11. NPC citizen 12. NPC merchant 13. Secret shop 14. new companion 15. new armor! 16. new weapons! 17. new skill! 18. local ruler/king/mayor/governer 19. home 20. (move to) new area 21. secret area 22. mythical creatures 23. stronger normal enemy 24. bandit lair 25. Stronger boss 26. ultimate skill/spell cast 27. ultimate weapon 28. ultimate armor 29. god/devil/whatever overpower mode 30. last boss
And here's my day one:
My humble self as the RPG's main Character :)
Its not mandatory to do the topics in the listet order, but I went with it because I quite like how they sortet the topics :) so tomorrow there will be the villain :)
Practise stuff! Nothing special with a story behind it. just pure practise :). But story stuff will follow soon. I promise!
I currently spent most of my personal painting time on practising basics and learning new techniques.
In this one I used techniques I learned in he Schoolism class of Dice Tsutsumi and Robert Kondo ( If you are interested, you can find the course here: Painting with light an color ).
As a goody, I have two closeups. First the face: All in all, I'm happy with the result. The colours are saturated and bold, facial planes and materials work descently. Also I think his spaced out expression reads nicely. Still there's a lot left to improve!
Second: the hand holding the hoe: The part I really failed at this time... The anatomy is really bad and the planes / shapes are off too, rendering is a huge blobby mess of colour.
I still feel the sting of the last few years, where I got complacent and lazy with my work, especially with learning, yet that time can be r…
Now that summer is around the corner ( somehow skipping spring ) I see a lot more sunsets during my commute, which inspired me to this painting:
I like the golden glow of wheatfields in the sundset.. ( though I see more rapeseed fields here in bavaria ). The warmth gives me a cozy feeling of home, freshly baked bread and... aah I need to do firebread this summer! ( and a painting about that maybe? )
Anyway. I worked quite long on this one.. I think its about 20 hours at this point. I tried a few different approaches than usual. I relied more on the lasso tool and selections combined with a gradient brush in the early stages, hence the clear slopes and shapes of the environment. I applied the same things with the clouds... I'm not too happy with them.. the fall a bit out of the painting and don't really fit into it.... but I think they are interesting by themselves and require more studying!
All in all, I'm happy with the painting. The approach using the lasso tool is very …